Dredge is beatable if you pack at least four graveyard-disruption cards in your sideboard, just like Affinity is beatable if you have a bunch of artifact hate, Tron if you have Fulminator Mage, Infect if you have Sudden Shock and Gut Shot, and Death's Shadow Zoo / Burn if you have Chalice of the Void
And since this is one of the best enchantment removal effects in white, you could even blink it, significantly disrupting your opponents gameplan over multiple turns
Unlike Field of Dreams, Telepathy does not reveal your own information
Creature - Vampire Rogue Start the TARDIS Surveil 2, then draw a card
Thats a bit of a crackpot theory, but you dont have to agree with it to appreciate the new and varied deckbuilding choices energy decks present and Creative Energy is about to expand those choices even further
There is also room under the lore tracker to fit a regular 16mm d6